Parent Actor
ValueAdapter_ParentActor returns the parent Actor of the ActorEntity it receives — the Actor a body part, a spawned object or an attached Actor belongs to. It has no fields.
Example
In Scrap Tossers, Skill_ScrapTossers_3DC uses ValueAdapter_ParentActor_3DC as the Actor Adapter of one of its Skill event Effects: the Actor the event resolves to is replaced by its parent, so the Effect is applied to the owning Actor instead of the child.
| Received | Returned |
|---|---|
a robot's Arm Actor | the Robot Actor |
| an Actor with no parent | null |