Absolute Value
Sets the Stat value to a constant. Any value built before it in the Injection Order is overwritten; Injectors after it still apply.
Ships for Float and Int.
| Field | Description |
|---|---|
| Value | The value the Stat is set to. |
Example
Frozen: you can't move for 2 seconds. An Injector Effect on MoveSpeed, Temporary with a duration of 2, attaches an Absolute Value Float Injector with Value 0:
MoveSpeed | |
|---|---|
| Before | 6 (base 5 + a +1 buff) |
| While frozen | 0 |
| After 2 s | 6 again — the buff was never removed, only overwritten |