Limit
Clamps the Stat value with a constant as a bound.
Ships for Float and Int.
| Field | Description |
|---|---|
| Limit By | Min: the Stat can't go below Value. Max: the Stat can't go above it. |
| Value | The bound. |
Example
While Exhausted, your attack speed can't exceed 1. An Injector Effect attaches a Limit Float Injector on AttackSpeed with Limit By Max and Value 1:
AttackSpeed built | Reads |
|---|---|
0.8 | 0.8 |
1.6 | 1 |
The Linker version takes the bound from another Stat (Shield never above MaxShield).