Linker Definition Model
Attaches a Linker Model to a Stat through the Stat Definition's Injectors list. The Linker is created on every Actor that has the Stat, and is fed by the Injector Stat of the same Actor.
Create › Power › Misc › Injector › Linker Definition
| Field | Description |
|---|---|
| Order | The Injection Order: Injectors and Linkers with lower values run first. Several may share an order. |
| Injector | The Linker Model to apply. |
| Injector Stat Key | The Stat whose value feeds the Linker. A key without an Environment is resolved in the Environment of the Stat the Linker is attached to. |
To link a Stat to a Stat of another Environment, or only on some Actors, use a Linker Effect instead.
Example
The Ravenmark Bow can't fire while it has no ammo. Its use blocker Stat carries LinkerDefinition_UseBlockByAmmoCount_3DC:
| Field | Value |
|---|---|
| Order | 1 |
| Injector | Linker_UseBlockByAmmoCount_3DC — Combine By Condition Int, Flat 1 while the Injector Stat equals 0 |
| Injector Stat Key | RavenmarkBow_AmmoCount |
Stat:
RavenmarkBow_UBsDefault:
0Injectors:
LinkerDefinition_UseBlockByAmmoCount_3DCReads 1 (blocked) while AmmoCount = 0, and updates as soon as AmmoCount changes.