Alter Modifiers
Rewrites the values of the Modifiers on the target Stat using the Injector Stat — e.g. debuffs on you are 50 % weaker, buffs you cast on allies are doubled. The Modifiers themselves are kept; only the value they contribute changes while the Linker is attached.
Ships for Float and Int.
| Field | Description |
|---|---|
| Modify Type | How the Injector Stat changes each matching Modifier: Flat, Rate or Multiplier. |
| Target Sign | Which Modifiers are altered: Positive, Negative or Both. |
| Filter By Caster | Only alters Modifiers added by certain Actors. |
| Casted By | Which caster to match: a Relation State (Relation + Relate To), Team Flags (+ Team Key), a Custom targeter, or an Actor Stat. |
| Use Value Adapter / Value Adapter | Runs the Injector Stat through a Stat Value Adapter first. |
The constant variant is the Injector Model Alter Modifiers.
Example
Your Tenacity shortens debuffs on you: Tenacity = 0.3 makes slows on you 30 % weaker.
| Field | Value |
|---|---|
| Target Stat | MoveSpeed |
| Injector Stat | Tenacity |
| Modify Type | Rate, through an adapter that negates Tenacity (−0.3) |
| Target Sign | Negative |
A −2 slow then contributes −2 × (1 − 0.3) = −1.4; a +1 haste is untouched.