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Merge SigSep Stats

Inserts every inner Stat of the Injector SigSep Stat into the target SigSep Stat, keeping their orders. Use it to merge a whole list of rules from one Environment into a shared list in one Linker.

Ships as _EffectPack, _Float and _Int (Linker Types › Insert Stat To SigSep Stat › … (Merge)). The suffix must match both lists' value type.

The orders of the merged inner Stats must not collide with the target list's own orders, or the colliding ones are dropped — see Insert Stat To SigSep Stat.

Example​

3DCells' Thorn Shield blocks melee attacks with its own Intervener list, ThornShield_IntervenerReceivingMeleeAttacks(SigSep). The list also has to run every rule the Actor already has for received melee attacks, which live in the shared Default Environment.

FieldValue
Target StatThornShield_IntervenerReceivingMeleeAttacks(SigSep)
Linker DefinitionLinkerDefinition_DefaultToMeleeBlockCounterEffects_3DC
LinkerLinker_DefaultToMeleeBlockCounterEffects_3DC — Merge SigSep Stats _EffectPack
Injector StatCounterReceivingMeleeAttacks (Default)

Every inner Stat of the Default list is inserted into the Thorn Shield list at its own order, so the shield runs the shared rules and its own block rules together.