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Actor Null Check

An Actor Null Check verifies whether the Actor referenced by an Actor Stat exists.

FieldDescription
Require ActorOn: passes when the Actor Stat holds an Actor. Off: passes when it is empty.

Supported Types​

  • Actor

Example​

3DCells' Condition_NotNull(Actor)_3DC (Require Actor on) lets a skill continue only when it has found a target: the Venomfang Blade's Effect_DashOrStay_3DC dashes only if VenomfangBlade_ClosestEnemyInRange holds an enemy.

Actor Stat holdsRequire Actor onRequire Actor off
an enemypassesfails
nothingfailspasses