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Stat Scaler

Returns a multiplier calculated from one or more Stats.

Used by Modifier and ConditionalModifier processors.

A Modifier or Conditional Modifier Stat turns on Use Scaler in its signature, then picks a Single Stat Scaler (one Stat + a scaler) or, with Use Multi Stat Scaler, a Multi one. The Modifier's value is multiplied by the scaler's result before it is applied.

Example​

+20 % damage, scaled by how full the rage bar is. A Modifier Stat RageDamageBonus with value 0.2 (Rate), Use Scaler on, Stat Scaler = the Source's Rage through a Map Value scaler (0–100 → 0–1):

RageScalerBonus applied
00+0 %
500.5+10 %
1001+20 %