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Map Sum Value

Adds up the values of all its Stats, maps the total with a ValueMapper and returns the result as the multiplier.

Ships for Float and Int (the Int variant rounds the result).

FieldDescription
Value MapperMin, Max, optional Curve, then Final Modifier (Add / Multiply). See Map Value for how the mapping works.

If any Stat is not of the scaler's type, the scaler returns 1 (no change).

Example​

+5 % damage per stack of Poison, Bleed and Burn combined, up to +100 %. Stats: the Target's Poison, Bleed and Burn stack counters. Value Mapper: Min 0, Max 20, Final Modifier Add, Final Offset 1.

PoisonBleedBurnSumMultiplier
20021.1
433101.5
1064202