Map Sum Value
Adds up the values of all its Stats, maps the total with a ValueMapper and returns the result as the multiplier.
Ships for Float and Int (the Int variant rounds the result).
| Field | Description |
|---|---|
| Value Mapper | Min, Max, optional Curve, then Final Modifier (Add / Multiply). See Map Value for how the mapping works. |
If any Stat is not of the scaler's type, the scaler returns 1 (no change).
Example
+5 % damage per stack of Poison, Bleed and Burn combined, up to +100 %. Stats: the Target's Poison, Bleed and Burn stack counters. Value Mapper: Min 0, Max 20, Final Modifier Add, Final Offset 1.
| Poison | Bleed | Burn | Sum | Multiplier |
|---|---|---|---|---|
2 | 0 | 0 | 2 | 1.1 |
4 | 3 | 3 | 10 | 1.5 |
10 | 6 | 4 | 20 | 2 |