Injector
The Injector Processor processes Injector Effects and adds the configured Injector to the target Stat.
Once added, the Injector becomes part of the target Stat and is applied whenever the Stat updates its ModifiedValue.
Variations
A single asset, InjectorEffectProcessor. Injection is a structural operation on the Target Stat — there is no value to type, separate by Signature, or split by sign. See the Processor naming scheme.
Use case: a Ring of Vigor Effect injects a +10% MaxHealth Injector into the wearer's MaxHealth Stat. The Injector then recalculates on every update of that Stat, with no further Effects needed.