| Use Multi Stat Check | Evaluates the activation condition using multiple Stats instead of a single Stat. |
| Single Stat Check | Defines the condition evaluated against a single Stat. |
| Multi Stat Check | Defines the condition evaluated against multiple Stats. |
| Toggleable | Allows the State Based Effect to be enabled or disabled based on the value of a Toggle Stat. |
| Toggle Stat Key | The Stat Key of the Toggle Stat. The referenced Stat must be an Int Stat. |
| Toggle On Value Type | Determines when the State Based Effect is active. See Toggle On Value Types below. |
| Effect Target | Determines which Actor or Actors receive the triggered Effect. See Effect Targets for the available target types. |
| Target Relation | Specifies which Relation is used when Effect Target is set to Relation State. |
| Team Flags | Defines the target teams using bitwise Team Flags. |
| Custom Targeter | Defines a custom target selection model. |
| Targeting Filter | Filters Actors selected through multi-targeting methods such as Relation State or Team Flags. |
| Target Actor Stat Key | The Stat Key of the Actor Stat used when Effect Target is set to Actor Stat. |
| Effect Source As | Determines which Actor is assigned as the Source of the triggered Effect. |
| Custom Effect Source | Defines a custom Effect source provider. |
| Effect Source Actor Stat From | Determines which Actor provides the Actor Stat when Effect Source As is set to Actor Stat. |
| Custom Actor For Actor Stat | Defines the custom Actor when Effect Source Actor Stat From is set to Custom. |
| Effect Source Actor Stat Key | The Stat Key used to retrieve the Actor Stat. |
| Effect Apply Type | Determines how the triggered Effect is applied. See Effect Apply Types below. |
| Environment Id | The Environment Id to which the triggered Effect is sent. |