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What is Power

  • Power is a content agnostic stat and effect system for your Unity game. It is designed to be the ultimate solution for stat related game mechanics.

  • Power is User Friendly

    • Create game mechanics by connecting Power assets.
    • Most mechanics can be built without writing custom code
  • Power is Stat Agnostic

    • There are no predefined stats in Power.
    • A stat’s purpose and behavior are fully defined by the user through its relationships.
  • Power is Effect Centric

    • Power does not just support primitive stats like float and int.
    • It provides a variety of useful stat types to enable complex effects.
  • Power Minds Its Own Business

    • Power does not force you to use its systems across your entire game.
    • It operates within a well defined scope, allowing you to extend it freely in your own game logic.
  • Power Supports Both Turnbased and Realtime Systems

    • This is mainly about pacing and Power supports both approaches.
    • You can even combine both if you want.