What is Power
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Power is a content agnostic stat and effect system for your Unity game. It is designed to be the ultimate solution for stat related game mechanics.
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Power is User Friendly
- Create game mechanics by connecting Power assets.
- Most mechanics can be built without writing custom code
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Power is Stat Agnostic
- There are no predefined stats in Power.
- A stat’s purpose and behavior are fully defined by the user through its relationships.
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Power is Effect Centric
- Power does not just support primitive stats like float and int.
- It provides a variety of useful stat types to enable complex effects.
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Power Minds Its Own Business
- Power does not force you to use its systems across your entire game.
- It operates within a well defined scope, allowing you to extend it freely in your own game logic.
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Power Supports Both Turnbased and Realtime Systems
- This is mainly about pacing and Power supports both approaches.
- You can even combine both if you want.