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Premade Packs

Premade Packs (PowerSamples/PremadePacks) ships ready-made mechanics as data: crit, backstab, damage over time, revive, deflect, dash, skill cooldowns and more. Each one is a Premade Relation Pack (PRP) you load into an Actor's Repository in one step, instead of building and wiring a dozen assets by hand.

It contains:

  • 40 Premade Relation Packs in PremadeRelationPacks/ — sorted by name, with the Stats, relations and assets each one brings, on Shipped Packs.
  • Premade Asset Packs in PremadeAssetPacks/ — Effects, Packs and Processors copied without wiring. See Premade Asset Pack.
  • Identifier databases in Data/IdentifierDatabases — the packs' Stat Ids sit in −3000…−3999 and are merged into your databases on import.

Packs​

CategoryPacks
Combat (32)Attack Damage Per Max Health, Attack Inflicts, Backstab, Boost Crit Rate By Condition, Critical Hit, Damage Boost On Next Attack, Damage Boost On Next Attack (Skillshot), Damage Boost To Distant Enemies, Damage Boost To Nearby Enemies, Damage Boost To Shielded, Damage Boost To Undamaged, Damage Nearby Enemies On Hit, Damage Over Time, Damage Reduction On Low Health, Damage The Attacker, Delayed Damage (Source), Delayed Damage (Target), Dodge Chance, Effect Hits Twice, Effect On Kill (Float), Effect On Kill (Int), Execute Health Below Threshold, Immune Shield With Cd, Low Health Damage Reducer, Melee Deflect, Move Speed Increases Attack Damage, One Hit Kills You, Ranged Deflect, Ranged Deflect (Skillshot), Revive, Spread Effect, Weak
Movement (4)Leap, Movement 3D, Teleport To Foe In Sight, Vertical Movement 3D
Skill (4)Skill Casting Progress, Skill Charger, Skill Evolution, Skill Mechanism

The Kodes sample is built on many of these packs, so it doubles as a working reference for loading and driving them.

info

You can import Premade Packs from Power Editor → Initializer → Sample Importer (open the Power Editor from Tools → Power → Editor).