Skip to main content

Barbed Armor

Whenever you are attacked, deal 3 damage back to the attacker.

Implementation​

Card_BarbedArmor — Repository
Stat Repository: Card_BarbedArmor
  • Thorns—3
  • Exhaust—1
  • Energy Cost—1
  • Card Type—Power

Playing the card raises Thorns_3. The shared ThornsCounterEffect attaches a CounterEffect to the player's Health; whenever damage is taken it fires back at the attacker for the Thorns amount:

ThornsDamage — Effect
Effect: ThornsDamage
Target Stat:Health
Value:Thorns