Phantom Veil
Gain 2 Intangible.
At the end of your turn, lose 1 Dexterity.
Implementation
Card_PhantomVeil — Repository
Stat Repository:
Card_PhantomVeilIntangible—
2Phantom Veil—
1Exhaust—
1Energy Cost—
3Card Type—
Power
Intangibility runs through the shared Effect:
Intangible — Effect
Effect:
IntangibleTarget Stat:
IntangibleValue:
Intangible (2)Separately, the PhantomVeilGenerator runs at the end of every turn while the flag is active and drains Dexterity as the downside:
DexteryDecrease — Effect
Effect:
DexteryDecreaseTarget Stat:
DexterityValue:
-1