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Shred

Costs 1 less Energy for each card discarded this turn.

Deal 7 damage 3 times.

Implementation​

Shred brings its own base cost instead of using the shared EnergyCost value:

Card_Shred — Repository
Stat Repository: Card_Shred
  • Damage—7
  • Energy Cost—3
  • Card Type—Attack
  • Repeat Count—0

A Linker then discounts that cost as you discard. It feeds this turn's discard count into the card's EnergyCost, subtracting 1 per discarded card:

UpdateEnergyByDiscardTT — Injector
Injector: UpdateEnergyByDiscardTT
Injects Into:EnergyCost (this card)
Condition:Per card discarded this turn (DiscardCountTT)
Injected Value:-1

Before the card resolves, a BeforeUse Effect — RepeatCount_2 — adds 2 to its base repeat count, so the shared AttackDamage hit lands 3 times in total.