Guardian Sprite
When you would die, heal to 30% of your Max HP instead and consume this Potion.
Implementation
While carried, an OnMount pack overrides the player's die condition:
DieImmune — Effect
Effect:
DieImmuneTarget Stat:
DieImmuneValue:
1When the player would otherwise die, the potion's ToTarget pack fires instead:
GuardianSprite — Effect Pack
Effect Pack:
GuardianSpriteTarget:
SelfEffect:
HealTarget Stat:
HealthValue:
30% of Max HPEffect:
DecreaseUseBlockerTarget Stat:
UseBlockerValue:
-1DecreaseUseBlocker consumes the potion so it can't trigger again.